Cycle of Poverty

1. What factors can lead to poverty?

The factors that lead to poverty are:

  • Household: If you need to fix your house or something, it can cost a lot.
  • Family: If your parents have no jobs, or you only have one parent, it’s a lot harder to live.
  • Education: If you or your parents don’t have good education, they (or you) can’t get a good job.
  • Health: If you live in an area with more pollution, you could get sick but have no money to get medicine or go to the doctor.

3. How can poverty affect succeeding generations?

It can affect succeeding generations because it’s really hard to get out of poverty. You might not get a good education, and then you can’t get a good job. If you every did anything bad to get food, like steal, you might have a bad reputation. Also you wouldn’t have that much money to get a new house or anything.

Classroom Economy – Summary of Learning

 

 

  • As someone in this experience, tell your story.  Describe your experience. Tell us about the highs and the lows.  What were your major takeaways? What did you learn? How did you like it?  Be sure to explain your answers.

 

 

The unit was about an economy. We randomly picked jobs and chairs and then had to work to get checks and pay bills. I personally really liked the whole unit. I thought it was really fun and I really liked learning how to write and deposit checks. The only thing I didn’t like was when we picked our seats because I really wanted the couch but I ended up getting the crates which were still a cool seat. I liked how we could sit in other things rather than chairs.

 

 

  • How did your character’s role/situation in the game affect your ability to take care of yourself?  Think about your income, job, rent, the amount of money you had, any loans you took out, and your health situation.

 

I think that my job was a very good job because it paid very well. I was a CEO so I got paid a lot and had really good health care. I had no trouble paying bills and didn’t get any diseases. I think I ended up with about $160,000 which was a lot of money.

 

  • What aspects of your character’s life encouraged success?  What aspects of your character’s life brought about failure?  Explain how that process worked.

 

The aspect that encouraged the most success was that I was a CEO and got a lot of money, which definitely helped so I could easily pay my bills and rent and fines. The thing that encouraged failure was that one time I didn’t see someone charging a Chromebook. When I didn’t catch someone, I was fined $50, but when I caught someone, I got $10.

 

  • What attempts did you make to improve your character’s life?  How successful were these attempts? How difficult were those attempts and why?

 

I tried to catch more people charging their Chromebook and I tried to be a little more sneaky so I could catch more people. This was difficult because everyone already knew that I could fine them so they were being careful. This didn’t work because I ended up never getting the money I was supposed to get from catching people.

 

 

  • In bullet points, write a list of what you learned about poverty from this activity.  Be sure to include a brief description next to each item about what you learned, explaining your learning/thinking.

 

  • How to write and deposit a check, we had to write and deposit checks to get paid and to pay people.
  • What eviction is, we read about it and some people got evicted from their chairs.
  • What the poverty line is, about 13,000 a year
  • How much more  CEO gets paid than the average employee, 361 times more
  • Things cost money, rent, bills, utilities
  • Medicare vs Medicaid, both are different
  • Diseases, some people had diabetes in the game

Spool Racer Final Blog Post

Picture:

1. Given the challenge and the performance of your car on Test Drive #1, what change(s) did you make for Test Drive #2?

We tried to make a different kind of wheel to help stabilize the car but we ended up changing it last minute because we thought that the idea worked.

2. What differences did you predict these changes would make in your car’s performance? What makes you think this?

I thought that stabilizing the car with the different wheels would help it balance and not fall so it could go faster. I thought this would work because it fell when we didn’t have it.

3. Think about the variables such as the size of the spool, weight of the washer or tension of the rubber band. How might these affect how far or how fast your car will go?

I think that if the rubber band had more tension, it would probably make the car go farther because it has more Ge and EE in it when it is stretched. I also think that if the spool was bigger or smaller, it would affect the speed and distance because the less weight, the faster it can go and the more weight, the harder it might be to “drive”.

4. What worked better the second time?

Nothing really worked better the second time except that the car didn’t break last minute.

5. What still is not quite working?

The car still isn’t going far at all and it doesn’t go fast either.

6. What questions do I have?

Will we ever do this again?

7. What might I try next?

Next time I would try to make the wheels attached to the rubber band so maybe it could be kind of like one of those pull back cars.

8. Explain the energy transfer that is taking place in the racer.

When you pull the rubber band, it gains EE and GE and as it’s going it gains KE and loses EE and GE.

Spool Racer Challenge Draft One

1. What do you like about your initial design?

I like how the wheels kind of moved without moving/rolling (like rolling the thing on top) the whole car. We ended up not being able to use this feature though.
2. What has been challenging about the initial design?

We had to change our design last minute so it was not very good because we ran out of time.
3. How well did your racer perform in the first race? Did it go far? Fast?

It performed very poorly and didn’t go fast at all or far only about 39 in.
4. How will you modify your design for the second race? What variables do you feel will affect how far and fast the racer goes? Why?

We will make our wheels better and balance the racer. We will do this so it can move better.
5. What have been your strengths and challenges during the design process?

Our strengths are that we had a good sketch but our challenges were taking it off the paper and actually building it.
6. What questions do you have?

How much time do we have for this?

Racer: Sketch: