Cycle Of Poverty

1. What factors can lead to poverty? Some factors that can lead to poverty could be living in a poor area, if your parents were poor, and diseases.
2. What circumstances can fuel long-term poverty? Some factors that can lead to long term poverty are: Living in a poor area, getting evicted, and living far from hospitals.

Classroom Economy – Summary of Learning

  1. As someone in this experience, tell your story.  Describe your experience. Tell us about the highs and the lows.  What were your major take-aways? What did you learn? How did you like it? Be sure to explain your answers. In my opinion, the economy was really fun even though I didn’t get payed a lot, I still enjoyed it. I think it was fun because it was kind of like being an adult, but you were more free, and their weren’t to bad consequences (besides for silent lunch).

  2. How did your character’s role/situation in the game affect your ability to take care of yourself?  Think about your income, job, rent, the amount of money you had, any loans you took out, and your health situation. Well, it was kind of harder for the people that didn’t get paid a lot, especially if they ended up having health issues in the game. It was much harder for the to pay for their health care AND their rent because they didn’t get paid enough.

      3. What aspects of your character’s life encouraged success?  What aspects of your character’s life                brought about failure?  Explain how that process worked. I got other jobs in the game that also paid                  me. One of them paid me $100 per month, and another was $20 a month.

  1. What attempts did you make to improve your character’s life?  How successful were these attempts? How difficult were those attempts and why? Getting the other jobs. Though they still didn’t appear to be too helpful. But they still might have been.

  2. In bullet points, write a list of what you learned about poverty from this activity.  Be sure to include a brief description next to each item about what you learned, explaining your learning/thinking.

 

  1. Taxes: Things that you have to pay that go to the government.

  2. Rent: Money that you pay for your house (table, chair), etc…
  3. Utilities: What we pay for water, and stuff like that.
  4. And how to right a check.
  5. And how to do more stuff on google forms.

Second Attempt at Building a Racer

1. Given the challenge and the performance of your car on Test Drive #1, what change(s) did you make for Test Drive #2? I started to think simpler, and I started to come up with an idea, and then my partner understood what I was thinking/saying, and we built it.
2. What differences did you predict these changes would make in your cars performance? What makes you think this? We actually started over. And we predicted that it would kind of be like how  they launch each other in Angry Birds.
3. Think about the variables such as the size of the spool, weight of the washer or tension of the rubber band. How might these affect how far or how fast your car will go? If the weight of the spool is higher, then the when you launch it, the spool won’t go as far.
4. What worked better the second time? WE GOT SECOND PLACE!!!!! And it actually worked.
5. What still is not quite working? Well we didn’t put as many rubber bands on as I wanted to which means it didn’t go as far as I wanted to, but after for pleasure, I put A LOT more on, and… IT WENT SUPER FAR!!!!!!!!!!
6. What are some questions you have? Do aerodynamics affect ground vehicles? What are other ways to make it go far and fast?
7. What might I try next? Adding the answers of these questions into the product.
8. Explain the energy transfer that is taking place in the racer. When we pull back the car, it’s stretching out the rubber band. Which creates elastic energy, and then when you let go of it, it launches it, and then it converts to kinetic energy.

Racer Ideas and Plan

1. What do you like about your initial design? I don’t like it because I broke and my partner and I did it wrong.
2. What has been challenging about the initial design? We did it wrong, because I forgot what my idea was, and in my opinion I didn’t have enough time.
3. How well did your racer perform in the first race? Did it go far? Fast? No because it was broken.
4. How will you modify your design for the second race? What variables do you feel will affect how far and fast the racer goes? Why? Today I just remembered my idea which was that we’ll have most of the yarn on the axle, and we’ll have some Popsicle sticks or something connected to the yarn holder thingy, and then the rubber band pushes the Popsicle stick, which turns the yarn holder thingy. Variables=Elastic energy, Potential energy, and kinetic energy.
5. What have been your strengths and challenges during the design process? My partner and I argued a lot. I’m creative.
6. What questions do you have? Will my idea work?